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Crisis City PlayStation

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        title image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        d9a11515-d7b5-4f15-ab4b-1cd3a6eff188
        MobyGames URL

        Crisis City

        developer
        TAKARA
        thevoice
        front_sha1 thevoice
        game_name
        Crisis City
        [Importer]
        longplay_url thevoice
        platform
        psx
        [Importer]
        players
        1 - 2 (2)
        thevoice
        publish
        1
        thevoice
        publisher
        TAKARA
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 thevoice
        year
        1998
        thevoice
        _type
        1
        [Importer]
        __back_sha1 thevoice
        5240c9c9-f815-5354-a88a-a4ce3a7a15fb

        CUE, Japan

        cue_sheets
        [{"data": "FILE \"Crisis City (Japan) (Track 01).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Crisis City (Japan) (Track 02).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Crisis City (Japan) (Track 03).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Crisis City (Japan) (Track 04).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Crisis City (Japan) (Track 05).bin\" BINARY\r\nTRACK 05 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Crisis City (Japan) (Track 06).bin\" BINARY\r\nTRACK 06 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Crisis City (Japan) (Track 07).bin\" BINARY\r\nTRACK 07 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Crisis City (Japan) (Track 08).bin\" BINARY\r\nTRACK 08 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Crisis City (Japan) (Track 09).bin\" BINARY\r\nTRACK 09 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Crisis City (Japan) (Track 10).bin\" BINARY\r\nTRACK 10 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Crisis City (Japan) (Track 11).bin\" BINARY\r\nTRACK 11 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Crisis City (Japan) (Track 12).bin\" BINARY\r\nTRACK 12 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Crisis City (Japan) (Track 13).bin\" BINARY\r\nTRACK 13 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Crisis City (Japan) (Track 14).bin\" BINARY\r\nTRACK 14 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Crisis City (Japan) (Track 15).bin\" BINARY\r\nTRACK 15 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Crisis City (Japan).cue"}]
        [Importer]
        file_list
        [{"name": "Crisis City (Japan) (Track 01).bin", "sha1": "2543a872934cf58df4625371dfdc4a0b26889c39", "size": 308615328}, {"name": "Crisis City (Japan) (Track 02).bin", "sha1": "3ce1f23195aa705431d248bfff8070b82156792a", "size": 17957520}, {"name": "Crisis City (Japan) (Track 03).bin", "sha1": "0730afb72138c9019d3bd78cf649bc2282ad112e", "size": 20676432}, {"name": "Crisis City (Japan) (Track 04).bin", "sha1": "33e7c21e658b135926f186b92e1aaf481aae34ab", "size": 21151536}, {"name": "Crisis City (Japan) (Track 05).bin", "sha1": "20affe0ddf6f47f67c757a980f3e91c87e377e80", "size": 20970432}, {"name": "Crisis City (Japan) (Track 06).bin", "sha1": "ee4edc2f0b5d6d15360612f0fee662e7f2f45839", "size": 23571744}, {"name": "Crisis City (Japan) (Track 07).bin", "sha1": "487323fe0f44ba556600d9039cd5d98a1933972f", "size": 20841072}, {"name": "Crisis City (Japan) (Track 08).bin", "sha1": "b981312ed6abf84bce78d9132de525eccbd70877", "size": 24199728}, {"name": "Crisis City (Japan) (Track 09).bin", "sha1": "c1417fea2fcac673b13efc5574818a146fda7ed6", "size": 23449440}, {"name": "Crisis City (Japan) (Track 10).bin", "sha1": "a9c458a34b19ee40d4e03f56596679c6a18e4007", "size": 20838720}, {"name": "Crisis City (Japan) (Track 11).bin", "sha1": "166680ae120ef4cbd15fbe2d085c834e2d88ad25", "size": 21480816}, {"name": "Crisis City (Japan) (Track 12).bin", "sha1": "35d103734dbd9c1dae658546611fdb824567ce69", "size": 22042944}, {"name": "Crisis City (Japan) (Track 13).bin", "sha1": "adc04279cf91c35e36d2c0594415a7b27f713c34", "size": 22908480}, {"name": "Crisis City (Japan) (Track 14).bin", "sha1": "37d92348a49a29c73dcf4099a424b891dfe04ed3", "size": 22797936}, {"name": "Crisis City (Japan) (Track 15).bin", "sha1": "2b4bf600ae8686f2ea4b9856f746dce127d95957", "size": 42296016}]
        [Importer]
        languages
        [Importer]
        parent_uuid
        d9a11515-d7b5-4f15-ab4b-1cd3a6eff188
        [Importer]
        platform
        psx psx
        [Importer]
        psx_model
        ntsc-j
        [Importer]
        sbi_data
        [Importer]
        tag_redump
        2021-05-19
        [Importer]
        variant_name
        CUE, Japan
        [Importer]
        x_name
        Crisis City, CUE, Japan, Redump
        [Importer]
        _type
        2
        [Importer]
        __imported
        2018-01-30
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image